January 9, 2017

Heroes of Loot Review

Heroes of Loot is a pixelated rogue-like dungeon crawler game where your goal is to achieve the deepest randomly generated dungeon you can. With random quests, random enemies you will never know what to expect!


Acid means you are rocking!
As typical from rogue-likes, you get only one life. You can choose between 5 characters and your attacks are automatically aimed (you can manually aim with the mouse). As you kill creatures you will level up, gaining more health and increased damage. Beware that the deeper the dungeon the stronger the enemies. As the name says you will be picking an extraordinary amount of loot, of which mostly are coins and gems whose primary goal is to increase your score. Yet the game lacks a local scoring system, despite keeping tracking of it. You can find the global leaderboards here.

Random God knows no fairness!
There are two forms of progression during your run: Moving deeper into the dungeon and leveling up your character. Both can also be increased permanently by finding a Medallion of Time and six Pieces of Equipment, respectively. You can only find one item of each per run. Unfortunately pacing of the game also lack some balance, either being too hard or too easy. Getting the Medallion of Time actually makes the game harder since your character level do not scale at the same pace. And Shiny Loot God forbid you wanting to change to a character that has not leveled up after picking up a couple medallions! You are in for a slow grind.


Despite its problems Heroes of Loot is an interesting title that shows how simple procedural dungeons with few enemy types and some cool magic can make for a big challenge! Due to it simplicity it is also a great game for playing co-op.

Can you beat our top score?
PS1: Our tests show that you get your first six pieces of equipment (for each character) at dungeons 1~5, the next six at 6~9, and so forth. The first Medallion of Time can be found on dungeons 20~30, the second 30~40 and so forth.


PS2: The default controller was no good, so we adapted and published our setup under Heroes of Loot (MekEye v1.0). Use X or the Left Grip to attack.


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