January 30, 2019

Book of Demons Review


Book of Demons is a deck-building hack and slash adventure game. In plain English, is a game where you will obliterate hundreds of weaker enemies with your mighty power provided by cards. Your goal is to slay the Archdemon and save the world.


Things seem quiet enough...
Gameplay is quite simple. You move through a set path in the dungeon and activate up to ten equipped cards. Despite the simple controls, the game can get quite complex when you layer multiple opponents with different skills. That is one of the things we really liked about this game, it is not hard to play, yet it offers a significant challenge if you wish. (Easy mode is always there for simple Hack & Slash.)

Leveling up a common card.
Progression in the game happens in three concurrent ways. As you progress through the floors, you will get closer and closer to the Archdemon and your final battle. As you explore the dungeon you will find cards with powers that you can equip. You can find multiple copies of the same card, with slight additions depending on the rarity (common, magical and legendary). Third and last is your own level. The more creatures you slay the more experience you rack up. Every time you level up you get 1 point to distribute either in health or mana. Attribute points also drop as loot in the dungeon itself, making leveling up not the main source of attributes.

Cauldron sample.
As you dive deeper in the dungeon and slay many demons, you will acquire riches. Such wealth can be used to upgrade cards and buy the contents of the Cauldron. It holds extra loot from your pillaging and one attribute point opposite to the one you choose when leveling up. Basically the same stuff you find in the dungeon, but in one big pot of boiling goodness.


Book of Demons is a very enjoyable game. The paper theme is superb, with great visual effects, amazing soundtrack and an overall lighthearted theme. If you played Diablo I you will catch some funny references. On top of that, the developers did brilliantly in adapting controller support in-game. Specially the Steam Controller. Last but not least, the game has a splendid mechanic called "Flexiscope", which allows you to change the length of your play session.

Good hunt, adventurer!

Flexiscope in action.