End of the Mine is an action 2D sidescrolling game in which you need to find out what happened to all your friends after a night of heavy drinking.
Gameplay itself is very simple, you move around and shoot creatures. You have a jet-pack to hoover and dash as you venture down the mine. Through your exploration you will find eight different weapons with slightly unique styles that you can upgrade twice for extra power.
Progression happens as you complete each stage and defeat the boss. Some have a short animation and most drop a gun part, that you will use to unlock new weapons. You will also accumulate five different currencies to upgrade your weapons through defeating enemies and finding hidden chests.
Hidden chest and lots of ammo! |
Progression happens as you complete each stage and defeat the boss. Some have a short animation and most drop a gun part, that you will use to unlock new weapons. You will also accumulate five different currencies to upgrade your weapons through defeating enemies and finding hidden chests.
We really like the idea of space mining, we love caves and crystals, but by the end of the game we felt it lacked polishing. There are too many similar guns and too many identical stages. Even the bosses themselves don't have a distinguished gameplay. You can easily shoot them to death with whatever weapon you upgraded the most. Too many currencies and so much ammo laying around for a mining operation. The game has great animation and we really like the art style, but it has bitten more than it could chew.
Update: While trying to reach out for the developers it seems like the studio closed and the website/e-mail addresses no longer exist... Too bad, as we wanted to see more of this. =/
Update: While trying to reach out for the developers it seems like the studio closed and the website/e-mail addresses no longer exist... Too bad, as we wanted to see more of this. =/
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